monkeyblue: (Default)
Saruhiko Fushimi ([personal profile] monkeyblue) wrote in [personal profile] theearth 2017-12-15 03:01 am (UTC)

Interest: Probably! I was in StE for a while and still remember playing Kili/Killian with so much fondness, though atm my game plate is a bit full. But memory games are super fun and frankly? Recolle scares the crap out of me and is a bit too whacky-seeming for my tastes.

Location: ....eh. On the one hand, not being in America would be very cool and different. On the other, I worry there'd be a lot of questions to be answered or other mod-intensive work as (and this may just be my circle of RPers, I will admit) I think DWRP is still very heavily American. I know the one time I tried to look up British schooling for a character I was completely baffled by how that worked, not to mention things like pop culture, snacks, politics, etc. I completely understand the desire to set it somewhere where the mods have home field advantage and it would be super cool to not have it be American, I'm just a bit worried there's going to be so much information and research to wade through for any semblance of accuracy when playing someone who possibly has lived in this city/country/region for 13+ years that it'll turn a lot of players off. (And like, obviously this hasn't stopped people from playing in AUish games set in other countries before but A, in my experience most of those games were like X-Men or otherwise Obviously Fantasy From the Start so who cared; and B, this is all just my first reaction to "we're looking at the game being set in Actual Real Life England, a country you don't know much about and the media you consume has not prepared you for at all whatsoever" and it is entirely possible that when there's information up about the setting none of this will be relevant.)

Unrelated to the location of the city, I'm also a little I guess baffled on one thing because while the one-city-for-shenanigans idea makes sense and when StE opened up other cities the game got messy fast, I don't like the idea of being trapped in the city if you want to retain your memories. Sure, it made for convenient hiatus excuses but it was also extremely limiting. Having one city be the epicenter/where the first and majority of echoes have to be gotten and Shenanigan Magnet like New York City or Tokyo makes total sense, but it would be nice for characters to be able to safely go to the next town over without dealing with psychic whiplash.

Anything else: StE's plot got convoluted and frankly absurd towards the end of my time there. It was just nonsensical to the point of being unfun. I'm not sure what prompted that, but at some point I just checked out of what was going on because it was just too much and made no sense. If this reboot happens, I really hope you guys take this into consideration.

Also echoes allowing people to regain buildings and places like them were just too much. Cool! But just impractical.

Post a comment in response:

If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

If you are unable to use this captcha for any reason, please contact us by email at support@dreamwidth.org