Player: Kero. Character Colette Brunel. Reason for Echo: Hanging around the art gallery, but not touching anything. What is returned: Insomnia, reflective of one of the first things she had to give up when she was losing her humanity - the need to sleep. She'll still sleep now, of course, but she'll have a hard time doing it or won't feel like she needs it for long periods of time.
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Character Colette Brunel.
Reason for Echo: Hanging around the art gallery, but not touching anything.
What is returned: Insomnia, reflective of one of the first things she had to give up when she was losing her humanity - the need to sleep. She'll still sleep now, of course, but she'll have a hard time doing it or won't feel like she needs it for long periods of time.