Player: Bii Character: Areonwen Reason for Echo: Wise Snake proximity Type and tier: Ability/Knowledge (Finale Tier Two) What is returned: Sayvil's MageSight + basic knowledge of your standard Herald's Gifts. (Mage Gift, MindSpeech, Empathy, FarSight, ForeSight, FireStarting, Fetching.) Not necessarily HOW they work, just what they do.
Character: Ivy "Granny" Curry Reason for Echo: Super Granny guarding the healers during farmhouse assault. Type and tier: Ability (Tier One) What is returned: Improved Vampire Healing. Healing time for non-wood injuries is cut in half from previous Vampire Healing levels.
Character: "Granny" Ivy Curry Reason for Echo: Wise Snake proximity Type and tier: Physical x2 (Finale Tier Two) What is returned: The complete script to Death Rains of Swansea AND costumes for that very play, to be found in Arthur's apartment when he and Granny go crawling back.
no subject
Character: Areonwen
Reason for Echo: Wise Snake proximity
Type and tier: Ability/Knowledge (Finale Tier Two)
What is returned: Sayvil's MageSight + basic knowledge of your standard Herald's Gifts. (Mage Gift, MindSpeech, Empathy, FarSight, ForeSight, FireStarting, Fetching.) Not necessarily HOW they work, just what they do.
Character: Ivy "Granny" Curry
Reason for Echo: Super Granny guarding the healers during farmhouse assault.
Type and tier: Ability (Tier One)
What is returned: Improved Vampire Healing. Healing time for non-wood injuries is cut in half from previous Vampire Healing levels.
Character: "Granny" Ivy Curry
Reason for Echo: Wise Snake proximity
Type and tier: Physical x2 (Finale Tier Two)
What is returned: The complete script to Death Rains of Swansea AND costumes for that very play, to be found in Arthur's apartment when he and Granny go crawling back.