theearth: (Default)
Save the Earth Mods ([personal profile] theearth) wrote2013-02-22 11:50 pm

FAQ

WHAT SORTS OF CHARACTERS ARE ALLOWED IN GAME?

Canon Characters:
Goes without saying, but published characters.

Canon Alternate Universe (AU) Characters:
The game allows characters that deviate from the mainstream canon, but only those that are also published. For example, the Marvel Comics canon has a large number of alternate universes. Any and all of them are appable, but player created AUs are not permitted.

AU Duplicates:
The game does not allow duplicate characters in the most direct sense- i.e. the exact same character twice. However if they are notably different to a version already in game, they may be allowed to be applied alongside their alternates. The difference must be sufficient to justify this. The general rule of thumb is that if material aspects (appearance, history, powers etc.) are left out of the equation their personalities are different enough they might not be recognised to be the same person. A character that is no different between two universes even if the worlds are altered could be applied, but not alongside another version they are identical to. If in doubt, ask before starting on an app.

Original Characters:
Original characters can be applied for, but in general will require more detail in their applications.

Game Setting Originals:
Characters from the game world and therefore a completely ordinary human can be applied. This may not seem appealing in early gameplay, but will become more relevant in later seasons. There will also be chances in the future for players to apply for members of the enemy's army.

HOW MANY CHARACTERS CAN I PLAY?

Each player is presently allowed five character slots. This may actually be more than five characters, due to Combo Apps.

WHAT ARE COMBO APPS?

The simple answer is that they are apps for multiple characters that will count as one towards your character count. More information is on this page.

CAN I USE POSTS OR THREADS FROM OTHER GAMES AS SAMPLES FOR MY APP?

Yes, but we may ask for an original sample if it is felt it is needed. It shouldn't be a big deal, as long as you pick an example you are confident in. Note too that at least one of the samples must feature the reincarnated character rather than their canon counterpart.

CAN I CANON UPDATE?

Considering the nature of the game, that'd be unnecessary.

CAN MY CHARACTER LEAVE THE CITY?

Technically, yes. There is nothing physically preventing any character from hopping the next bus out of town. However, in gameplay terms a couple things are likely to keep them there. First and foremost, their ordinary life is still there. They'd be abandoning their home, job and family. Secondly, during the first few seasons travelling too far from the city will cause the traveller to temporarily lose all their Echoes and any Echo related memories, meaning if the decision to leave was related to the game's plot they will promptly forget why they are so distant from the city and probably just come back home anyway.

YOU KEEP MENTIONING SEASONS, WHAT'S THAT ABOUT?

A season is the term here for a period in which the game setting remains relatively stable. Once the player characters achieve (or fail) certain goals or certain plot points are completed, the setting will be changed.

THE SETTING WILL CHANGE?

Yes, in reaction to player character actions and the plot's advancement. Currently there are no plans to reveal future seasons, but please be aware that the game will change a lot as time goes on. This is not an exaggeration.

BUT I LIKE THE CURRENT/PAST SETTING MORE!

Whenever a season ends a dressing room will open indefinitely with the same setting as that season. Not quite the same thing but likely this is the best we can do, we're afraid. All players past, present and future will be able to play in the DRs even if they drop from the main game.

DOES THE GAME HAVE A PLANNED ENDING?

Short answer: yes. Long answer: sort of? The game will end whenever the conflict that is the crux of the game is over, either with the enemy or the player characters succeeding in their goal. No previously confirmed ending exists; whether it's a good ending or a bad ending is up to the players. It may take a year or it may take five or more. What happens then will be decided by the players.

WHAT HAPPENS WHEN A CHARACTER DIES?

They're dead, barring player character interference; there is no game mechanic to return the dead to life, and if the same character is re-applied, they will be a completely new 'version.'

WHAT HAPPENS TO A CHARACTER WHEN I GO ON HIATUS?

They temporarily lose all their memories, abilities and items from Echo related occurrences and once again become a completely normal person. Attempts to remind them fail and they then even forget those attempts. By default they are completely out of the loop regarding gameplay, although players can make other arrangements if they wish.

WHAT HAPPENS TO A CHARACTER WHEN I DROP?

Assuming you don't kill them? The same as above, but permanently. If applied for by another player, it will be new version. If a former player reapplies, they can choose to regain all memories and Echoes or start from scratch.

CAN I APP A CHARACTER SOMEONE ELSE PLAYED BEFORE?

Yes. In this case, the character is assumed to be from a parallel universe with an extremely minor difference that doesn't otherwise affect any major events. The reincarnated character must also be different from the previously-played character, with a different name, history, etc.

MY CHARACTER HAS AN INHUMAN APPEARANCE, WHAT HAPPENS?

You have two choices. Have them start as a human who will transform into their inhuman form through Echoes or start as the closest terrestrial creature to their inhuman form and have their first Echo give them sentience (but speech is optional).

ANY LIMITS TO WHAT WE CAN GIVE OUR CHARACTERS IN THEIR REINCARNATED LIVES?

Not really, so long as you're reasonable. It's fine to make them extremely rich, so long as you don't make them the richest man in the world, for example. Some characters will have IC advantages over others, but that's all they are. IC advantages.

ANY POWER LIMITS?

Not in the traditional sense. It just happens that powers are recovered bit by bit.

WHAT ABOUT THE 4TH WALL?

Intact at present. For now please just don't bring it up that characters are from fiction which should rightfully exist in the game setting. It'll be subject to a player vote at a later date.

IS THIS EXTRA-DIMENSIONAL HORROR INSPIRED BY LOVECRAFT?

Nope. If anything it's more inspired by Earthbound.

MY CHARACTER RECEIVED THEIR FIRST ECHO A LONG TIME AGO, WHAT DOES THAT MEAN FOR GAMEPLAY?

The network the characters use went live on April 1st, 2013. Any attempts to the number to connect to it before then simply didn't work and therefore its importance would likely be overlooked. At game start, a mysterious pink light in the sky reminded the characters of their number and a similar process, sans pink light, will awaken the number in the minds of characters when they join the game. This means that they can receive their Echo at any time, but be disconnected from the rest of players until the moment they join.

WHEN ARE EVENTS RUN?

Often, but chaotically. They will not occur at regular intervals to fit a routine. They will be no self resolving events. They will all require player involvement to end and may overlap with each other. Whenever an event is occurring a plotting post will go up to help OOC communication.


SEASON ONE SPECIFIC FAQ
WHAT'S DIFFERENT BETWEEN THIS EARTH AND NORMAL EARTH?

Only one noticeable difference so far, the existence of Locke City. The North American continent is a tiny bit bigger to fit it in.

CAN MY CHARACTER REVEAL THEIR SUPER NATURE TO THE PUBLIC?

Preferably not. The Season One dynamic is based around secrecy in the normal world, but there's no game mechanic to cause it. Characters will be pressured to remain in secret for their own safety by a number of in-character reasons brought about by plot circumstances. For that reason, please don't apply for characters that could not reasonably be persuaded to keep the secret. With permission, you'll be allowed to reveal the secret to a few ordinary citizens depending on circumstances. Additionally, they don't have to be particularly good at keeping the secret nor a willing participant.

WHAT NPCs CAN I USE?

Players have automatic right to use their character's direct relatives (siblings, parents, spouse etc) for any reasonable purpose. Similarly ordinary citizens can be used for anything reasonable, but people in positions of authority (politicians, military, police) require permission. If in doubt, ask.

WHAT ABOUT PLAYER PLOTS?

Outside of the guideline of keeping the secret and remaining IC, you basically have free rein to do as you wish. Particularly big stuff I'd appreciate being run by me first but otherwise I'm very open. Just be aware there may be consequences you didn't expect. I did say the setting will react based on player character actions, after all.

WHAT SORT OF EVENTS WILL RUN THIS SEASON?

The plots of season one will revolve around giving hints to the overarching plot that the players are already privy to by the characters are not. This will involve the enemy's forces trying to establish a foothold on Earth and the conflict beginning to escalate. Primarily they will be action and intrigue based, and relatively low profile in respect to how they effect the public. There will also be plots in relation to character actions.


We are currently approaching the END OF SEASON ONE.

If you are a potential new or considering player, please read up on what can be expected in the change in seasons here before you make plans on when and how to enter the game!

Reservations will remain OPEN until February 16th.
Applications for Season One will remain OPEN until February 23rd.
fleeting: (Default)

[personal profile] fleeting 2013-08-01 02:10 am (UTC)(link)
So to clarify they could just be born blind naturally? Or was that a no?
cava: actually i don't these glasses are too tinted (pic#)

[personal profile] cava 2013-08-02 04:29 pm (UTC)(link)
Hi! Echo question for an app I'm writing, since this is one that's...sort of integral to this character's activities as a villain and it doesn't exactly fit any of the categories, so I thought I'd ask.

Basically, one of his Things (that I wouldn't give him in any useful capacity for a long time) is access to a pocket dimension that he uses to produce and send out ~evil giant robots~ meant to steal energy and Fuck Shit Up.

The pocket dimension itself was destroyed along with him at the end of his series, but would it theoretically be possible for him to eventually regain access to it in a recreated form (knowledge of it, creation of new transport routes between it and Locke City's Earth, production capacity for different robot types, etc) via Echoes?
fleeting: (Default)

[personal profile] fleeting 2013-08-02 10:34 pm (UTC)(link)
Okay, thanks! Sorry for my confusion, haha.
seriallylucky: (Default)

[personal profile] seriallylucky 2013-08-03 12:40 pm (UTC)(link)
Would someone be permitted to Echo upgrades to an item that happen after their character's timeline?

For instance, if I were playing Godric Gryffindor, and I assume that his sword doesn't get basilisk-venom properties until the time of Harry Potter, would I be allowed to Echo on some of those properties, or would I be limited to how the sword was while Godric had it?
cava: actually i don't these glasses are too tinted (Default)

[personal profile] cava 2013-08-03 03:01 pm (UTC)(link)
Excellent. Thanks!
Edited 2013-08-03 15:01 (UTC)

[personal profile] anticifate 2013-08-03 06:25 pm (UTC)(link)
Hi there. If you don't mind, I have a question about an app I'm writing.

This character derives most of his powers from a contract with a (non-sapient) monster. Since the alternative is a permanent seal on any abilities derived from the contract, I'd like to eventually Echo this monster back.

The problem here is that this monster eats life energy, which could come from other monsters or humans (ordinary animals didn't seem to be an option in the series). This requires the source of life energy to be killed. Not feeding the contract monster will get the contractee eaten.

Since the other monsters don't exist here and this character wouldn't be willing to kill humans, I'd like to know my options for dealing with this in-game before it actually comes up. My current thoughts are as follows:

1) Do Vermini - or some form of them - have something that could pass for life energy?

2) If no to 1: Is there another option available for feeding the monster?

3) If no to 1 + 2: Presuming "eats life energy" would have to be Echoed back for the monster, would it be okay for me to just never Echo it back? (This option is non-preferred because, if possible, I really want to play around with the contract being dangerous.)

If there's another way this could be dealt with, I'd more than love to hear it.

Thank you. :)
hearts_beat: (Moe-moe)

[personal profile] hearts_beat 2013-08-06 11:36 pm (UTC)(link)
Got a question about the first echo and it's kinda driving me nuts about it - does it specifically have to be a physical trait or a memory that you get back or can it be an object?
caosgo: (that truth could be fact and form)

[personal profile] caosgo 2013-08-08 04:13 am (UTC)(link)
Apparently I never asked about this. SO HERE GOES. Two/three things, actually.

1. Once I start giving Cas/Emmanuel some angel powers back, since an angel's Grace exists in place of a soul, would his soul begin changing bit by bit with each power, or would the Grace itself need to be a separate Echo?

In addition, would an angel's weakness to holy fire count as a separate Echo, or would it automatically kick in once he's more angel than human?

2. Angels need human vessels to avoid, well. Burning people's faces off. and because they need to be from certain genetic lineages to be compatible, should I consider Emmanuel's human body compatible enough to be his vessel, or would that need to be another regain? Considering his original vessel was a separate person (Jimmy) and "Emmanuel" is Castiel himself, despite the physical resemblance as a human.

The answers to these can all be "we don't care, you decide", haha. I just wanted to make sure.
timeplay: (‹got my drunk text on I'll regret it in)

[personal profile] timeplay 2013-08-08 07:20 pm (UTC)(link)
Hello! So I've gone through the FAQ and I've seen a few people ask about canon reincarnations and how they're treated, but I've got a few questions of my own!

From what I've seen, it looks like it's kosher to treat characters whose past lives are shown in canon as if they're one soul for the purpose of the game, and so the Save the Earth incarnations of these characters could regain things from both/all these lives and not just the most recent one, right? I'm thinking of apping Zelda, who in true Zelda fashion just likes to make things ridiculously complicated. Originally, I was just going to app her as specifically a reincarnation of Ocarina of Time Zelda, who is strongly implied to be a reincarnation of Skyward Sword Zelda (who is a goddess), and is probably also later reincarnated as all the various Zeldas in the other games. However, this is sort of absurd to snatch up all 14+ of her in one person, and there's also splits in the timeline that sort of function as AUs in the sense that they're alternate realities of each other, but each equally canon in their own game.

Basically, should I treat her as just specifically Ocarina of Time's incarnation of Zelda reborn, and then any and all future Zeldas will similarly be confined to one incarnation, or would there just be the one Zelda period, or would there be one Zelda per timeline?

For the timelines, they all seem to stem from Ocarina of Time-- one where Link defeats Ganondorf as an adult after seven years of Ganondorf's destruction, one where he cuts Ganondorf off at the pass and gets him executed as a child before he ever takes power, and one where Ganondorf takes power and Link dies at some point before defeating him. While the last one is sort of a "what-if" type universe, the first two come about from changing history via timetravel, and all are equally canon. Should I pick one timeline to draw from (ie: she'll get her memories from the Adult end, but not of Ganondorf being tried and executed, or of Link dying) or would/could she experience any part of all three?

Sorry about how complicated this is! I can totally just play her as if she's divorced from the rest of the canon if it's simpler. EDIT holy shit this question is enormous, how embarrassing
Edited 2013-08-08 19:21 (UTC)
schild: (pic#6586145)

[personal profile] schild 2013-08-11 03:50 am (UTC)(link)
This is important because of reasons, but what would happen if a person tapped their number in with Morse code? Would the network receive a translated message, or would it be a bunch of lines and dots? Inversely, would the person sending the message receive replies back in Morse code?
caosgo: (falling down like broken sattelites)

[personal profile] caosgo 2013-08-13 06:42 am (UTC)(link)
Awesome, thanks! (yeah, echoing back millions of years of stuff? Not happening.)

Two more questions! What's the policy on memory echoes that are mostly headcanon? (as in the event is mentioned in canon but never explicitly shown.) Also, are memories that have been erased/forcibly repressed regainable?
turns: (class // waiting for her)

[personal profile] turns 2013-08-13 05:00 pm (UTC)(link)
A quick question regarding first Echoes!

The character I'm writing an app for had a significant trauma in her history, the sight of which was enough to turn her hair entirely white on the spot. It's mentioned explicitly several times that the event and her hair are closely bound together. With that said, would a first Echo involving that memory also be able to bring her shocked-white hair with it, or would they need to be two separate Echoes?
schild: (pic#6586144)

[personal profile] schild 2013-08-14 11:49 pm (UTC)(link)
Okay, cool. So the post would be text/voice/whatever, but the replies could be in morse code? This is literally for a silly thread, so don't sweat it too much.

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