2) Yes, you're right. There might be hints of another type in one Echo, though. To use your example, if Will had the memory of making a sword he might understand swordsmithing better than he did before but it wouldn't be nearly so potent as an Echo actually focused on the skill. The memory would just be a useful guide.
3) Two, unless the player would rather have one. Event Echoes are arranged, but those that replicate canon are always available.
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2) Yes, you're right. There might be hints of another type in one Echo, though. To use your example, if Will had the memory of making a sword he might understand swordsmithing better than he did before but it wouldn't be nearly so potent as an Echo actually focused on the skill. The memory would just be a useful guide.
3) Two, unless the player would rather have one. Event Echoes are arranged, but those that replicate canon are always available.