I'm going to chime in here separately from Blue and mention that your suggestions absolutely have merit, and thank you for coming by to mention them to us. Part of this whole thing is that for players it's been a month - but the mod team only got really put together two weeks ago, and I know on my part, at least, it's been an adventure, shall we say, in getting a handle on everything and putting it into action. We wanted to ease back into the developments coming in June, but in doing so it looks like we've had somewhat too slow a start.
We're still putting together the next plot post, so as we go forward with discussion we'll definitely be keeping this stuff in mind in order to offer more wide-spread opportunities and hooks to run with.
no subject
We're still putting together the next plot post, so as we go forward with discussion we'll definitely be keeping this stuff in mind in order to offer more wide-spread opportunities and hooks to run with.