Someone wrote in [personal profile] theearth 2014-06-17 04:40 pm (UTC)

I was going to comment again about the lack of tagbacks in Geoff’s post, but then I saw there were some tags today so first - thank you.

However, I still feel it needs to be addressed - a ten day wait between tags is long, especially on a plot relevant post, especially in a game with 1:1 OOC : IC ratio and especially when you already got crit about it. It honestly seemed like you guys ignored it until today.

As I said in my previous comment, I the know mods have lives but I get the impression that you can’t keep up even with an eight people team. One example is Geoff’s post. Another example is the warehouse discussion post/OOC vote regarding Geoff’s plan. It was supposed to go up some time last week, according to the June 8th plot post. Nine days passed and the post hasn’t gone up yet.

I’m sorry, but it doesn’t look good. We haven’t had new apps in almost a month, there have been many drops. All this through no fault of the current mod team, but if people lose interest it’s your job to help them get it back. As fun as the current plot is (and it is fun, in my opinion, with various things to play with) how can players be invested if the people in charge of the game can’t keep up their own schedule?

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