theearth: (Default)
Save the Earth Mods ([personal profile] theearth) wrote2013-02-24 05:59 pm

Echo Requests (retired)



Please fill out this form when requesting an Echo, then post it to this entry. The request will be dealt with as soon as possible.

When requesting an Echo induced by a past-life parallel/recurrence, please demonstrate clearly the similarity between the events, as well as the relation between the events and what is returned.

As of September 2013, Tier 2 Echoes can be granted once a month per character. Take care to specify the limitations and/or level of detail to the Echo requested! If you are unsure, suggestions will be gladly offered.

Reason for Echo: What caused the Echo, whether it be by a plot-related trigger or a canon recurrence. For the latter, this must be unusual enough to have been the first time the character has encountered it within Locke City, and strongly resemble a specific event from canon. Picking up a jug of milk from the store will not cause an Echo if it isn't any different than the times the character has done it before.
Type and tier: Physical change, power/ability, mental/memory, or item/creature. Tier 1 are the regular Echoes, and are typically a single memory/ability/item/etc. Tier 2 are essentially two regular Echoes rolled into one, such as an item and a memory or ability associated with it, or two directly-related memories, or so on. Currently only one Tier 2 Echo is allowed per month, so please be sure to note them somehow on your info posts.
What is returned: In the case of canon recurrences, these must be directly related to what has caused the Echo. Stronger recurrences = stronger Echoes.

needsmorezippers: (Neku [With friends])

not sure if this is enough, but eh.

[personal profile] needsmorezippers 2014-01-15 04:24 am (UTC)(link)
Player: Bookie
Character: Neku Sakuraba
Reason for Echo: After escaping Skyler, who he was pretty damn sure was going to kill him, Neku felt a rush of just being grateful that he was alive. After three weeks of being dead, you really understand that feeling.
Type and tier: Memory, tier 1
What is returned: Knowledge that he made it out of the Game alive and with the city intact. He has no idea why that second one is important.
swissarmyjesus: (Default)

[personal profile] swissarmyjesus 2014-01-15 07:01 am (UTC)(link)
Player: Lisa
Character: Rex/Chuck
Reason for Echo: saying something that he almost said verbatim before
Type and tier: tier 1, memory
What is returned: The memory of saying "A person's a person, no matter how screwed up they are" and some of the context for it--namely that he was trying to calm someone down because if he didn't, all of Manhattan would be nuked.
goldenclothes: paleopirates (✬ get away from all those mouths)

[personal profile] goldenclothes 2014-01-15 07:06 am (UTC)(link)
Player: Myf
Character: Reilanin
Reason for Echo: Talking to Yuji in this post about how it'd be possible to escape what was going on just by getting far enough away from Locke.
Type and tier: Type 1, memory
What is returned: The exact same thought about Tyrol; the further away you go, the more likely you wouldn't be drawn into all the problems being caused there.
hustru: Blond woman with a cat on her arm staring into the camera with a neutral expression that could be read as disapproving (Default)

[personal profile] hustru 2014-01-15 09:08 pm (UTC)(link)
Player: Kira
Character: Siiri Pulkkinen
Reason for Echo: Blood Key encounter (she works in a coffe shop. all kinds of people come there. Or does the encounter have to be logged, then I can set something up?)
Type and tier: Tier 2 (I assume 2 is necessary here?), ability

What is returned: The ability to not be killed by anything. Nations can walk around with multiple arrows or huge semi-blunt objects stuck in their heads, they can survive falling into an icey lake and being unable to breathe for a good while or jumping out of an airplane at high altitude without a parachute, they do not die even when their raison d'Etre vanishes. It is reasonable to say that they just cannot be killed or die, even/especially when taking into account the nature of Hetalia as a (mainly) slapstick/comedy series.

She will still age like a normal human, though, so it's not full nation immortality yet - and wounds will heal on a normal human speed still and affect her (aside from the not dying thing) exactly like they would normally affect a human, because she has no connection to her actual nationhood yet (injuries seem to share the nature of sickness with nations insofar as healing rates and how much wounds affect them are based on economical/political strength.).

(we haven't yet been given any canonical clues to wtf happens if a nation gets beheaded, so that. just won't happen.)



Reason for Echo: Seeing Åsa shoot with a rifle like a pro
Type and tier: Memory, tier 1
What is returned: Just the knowledge that she has seen that cute blond shortie from her former life fight many times before, and that that person was super capable and impressive when it came to that.
Edited 2014-01-15 21:11 (UTC)
youngestone: (I'm Listening)

last time for a while I hope XD also spoilers for DoS in this comment

[personal profile] youngestone 2014-01-15 10:17 pm (UTC)(link)
Player: Fae
Character: Killian/Kili
Reason for Echo: Running into the underground snakes in Blaine's rescue mission
Type and tier: Double memory, type two
What is returned: The first memory is of the spiders in Mirkwood and Tauriel saving Kili from them (and calling him a dwarf) before arresting him. The second is of Tauriel healing Kili from the Morgul arrow's poison at the end of DoS (and what he says before passing out). They're from completely different ends of a movie, but they both involve Tauriel saving him and his crush on her.
gunhearted: (Default)

[personal profile] gunhearted 2014-01-15 11:19 pm (UTC)(link)
Player: Eren
Character: Jacuzzi Splot
Reason for Echo: Canon recurrence; Jacuzzi getting mugged in a back alley
Type and tier: Memory/Tier 1
What is returned: Memory of the time Jacuzzi was mugged by Russo goons. This is important because it includes a lot of information:
1) Jacuzzi is the co-leader of a gang of bootleggers in the prohibition era
2) Jacuzzi's friends died and his response was to ransack a shit ton of speakeasies run by the Russo family.
3) It's a moment where canon Jacuzzi gets legitimately angry and is actually confident about something. A sense of being solid and for once strong, something reincarnated Jacuzzi has never experienced. Something to be passionate about.
4) It's a brief introduction to his own past life's gang. Nice, Donny, the entire group that supports and follows him (moreso Nice for more than a few of them, but Nice is always at his back so). It will show him someone believing in him and caring about him--again, something reincarnated Jacuzzi has never experienced.
5) Also his past life's girlfriend was definitely sexually attracted to explosives.

The scene lasts only a few minutes but it's full of information and emotions for the kid.
songoftimeandtimeagain: (Default)

Last batch for a while!

[personal profile] songoftimeandtimeagain 2014-01-16 12:07 am (UTC)(link)
Player: Zackary
Character: Luke

Reason for Echo 1: Trying on an overly large green shirt + belt and looking at himself in a mirror.
Type and tier: Tier 1 Item
What is returned: His Kokiri outfit! Comes with hat, belt, boots, and gauntlets, but neither the boots or the gauntlets have any special powers as of yet. This outfit with transform with him when he grows into an adult. See info post for how this outfit works with his inventory screen.


Reason for Echo 2: Spending time with Cinderella and watching her run towards him.
Type and tier: Tier 1 memory
What is returned: Memories of the flight from Hyrule Castle.


Reason for Echo 3: Watching the Sword in the Stone with Phillip.
Type and tier: Tier 1 Item
What is returned: The master sword and it's pedestal. The pedestal is in his back yard, obscured from view by a fence on one side and a thick row of bushes on the other. Just like in the game, taking the sword out and putting it back will cause him to change from an adult to a child.


Reason for Echo 4: Pulling the master sword from its pedestal and being unable to wield the sword because it was too heavy.
Type and tier: Tier 2 Physical/Memory
What is returned: His memories of turning into an adult. (Note: He only remembers to about 6:15 in the video. He has not yet met Sheik.) And his 17 year old body. You can't see it in the pictures, but his hair in the back has also gotten longer. He has a short pony tail hidden under that hat of his.

These will hit one at a time over the last few/next days, then on Sunday night he'll finally go Adult. His adult journal is [personal profile] songoftimaendtimeagain so I guess I will have to join all the communities with that too.
loveyoubaby: (Default)

[personal profile] loveyoubaby 2014-01-16 07:28 am (UTC)(link)
Player: Ryo
Character: Max / Gunmax
Reason for Echo: Chatting with Yuji about how his manly booze tastes more like gasoline than motor oil (yeah)
Type and tier: Tier 1 memory
What is returned: remembering drinking gasoline and shit because robots apparently run on gasoline.
not_good_not_wicked: (Ayup!)

[personal profile] not_good_not_wicked 2014-01-16 07:40 am (UTC)(link)
Player: Eric
Character: Marisa Kirisame
Reason for Echo: Canon Recreation/Research. Sara found it buried in her notes and brought it to her attention, then she spent a few days figuring it out through trial and error in the woods.
Type and tier: tier 1 skill
What is returned: Another spell: "Star Sign - Meteonic Shower", which is basically a shotgun blast of brightly colored glowing star bullets
persuaderoll: (Default)

[personal profile] persuaderoll 2014-01-16 03:22 pm (UTC)(link)
Player: Jack
Character: The Warden (Daylen Amell)
Reason for Echo: Canon recurrence of Anders discussing his spicy shimmy
Type and tier: Tier 1 memory
What is returned: Anders and Sigrun bickering over the fact that Anders will not set a bush on fire for her amusement. Anders thus asking if he should do a spicy shimmy
stillshrill: (Default)

[personal profile] stillshrill 2014-01-16 05:08 pm (UTC)(link)
Player: Gazebo
Character: Anders
Reason for Echo: discussion of someone having magic powers and not making an effort to free caged animals
Type and tier: Tier 1 (memory)
What is returned: Anders remembers that people with magic powers were imprisoned and that he worked to free them.
stillshrill: (Default)

oops another one from me

[personal profile] stillshrill 2014-01-16 09:08 pm (UTC)(link)
Player: Gazebo
Character: Anders
Reason for Echo: Talking to Daylen, Anders has inadvertently triggered an echo for him; Daylen now has recounted the memory to Anders, so it stands to reason that Anders should experience that echo as well.
Type and tier: Tier 1 (memory)
What is returned: Anders remembers a dwarf with a tattooed face, Sigrun, who used to banter with him.

ah sorry i hope it's okay to edit and add?

[personal profile] theboywiththebook 2014-01-16 09:21 pm (UTC)(link)
Player: Chris
Character: Henry Mills/Cassidy
Reason for Echo: Octavia mentioning she's a fairy
Type and tier: Mental tier 1
What is returned: A memory of him reading a story from his book involving the Blue fairy. It'll be the one where she's telling Snow White and Prince Charming of a magical tree that can transport "the child" to safety.

Reason for Echo: Here
Type and tier: Mental tier 1
What is returned: A memory of Peter Pan saying "wouldn't it be fun to use a real sword?" And Henry in response says he's never used a real sword at all. Peter Pan goes to say that he has the Heart of the Truest believer and he can use whatever he wants.
Edited 2014-01-16 21:44 (UTC)
dead_black_eyes: "Darkness" (I've got no future)

[personal profile] dead_black_eyes 2014-01-16 10:14 pm (UTC)(link)
Player: Lexil
Character: Lazarus Lawliet
Reason for Echo: Seeing a news report about a missing numbered child (Luke). The circumstances of the disappearance will be similar to at least one of the thousand-odd cases that L solved in canon.
Type and tier: Mental/memory, tier 2
What is returned: The memories of two of L's early solved cases, both involving child abduction.
mood2wiingiing: (Default)

[personal profile] mood2wiingiing 2014-01-17 12:21 am (UTC)(link)
Player: Kya
Character: Soren/Sollux
Reason for Echo: subway snake save the kids mission, running into the snakes
Type and tier: physical, tier 1
What is returned: horns!

Character: soren again
Reason for Echo: davin has been teaching him computer programming while he's over at his house.
Type and tier: knowledge? is that memory or ability?? tier 1
What is returned: so basically sollux is an amazing programmer and hacker and so i'm wanting to give soren some of that back- but not just off the bat, more like accelerated learning of programming when he's learning it from davin? picking it up way faster than he should, like he just has some kind of really great talent for it sorta thing.

(his first echo was received from learning programming with his dad but it was more on the level of "dad walking him through things by telling him what to do" not actually sitting and really teaching him how it works so i think they're different enough there?)
sassymaru: (giant robot man child sulk)

[personal profile] sassymaru 2014-01-17 04:56 am (UTC)(link)
Player: Red
Character: Shadowmaru / Takenaka Yuji
Reason for Echo: An absurd conversation with Max in this thread about drinking gasoline.
Type and tier: Tier 1: Memory
What is returned:
Remembering he used to drink gas too. And also there was another place to put it -- the fuel hatch on the robots'... crotch... area. this is canon i'm so sorry
loveyoubaby: (oh nooooooooooooo)

[personal profile] loveyoubaby 2014-01-17 07:42 am (UTC)(link)
Player: Ryo
Character: Max Kawasaki / Gunmax
Reason for Echo: GODDAMN YUJI AGAIN fuckin ROBOT ANATOMY LESSON UP IN HERE. Same thread Red linked above, Yuji telling Max where ELSE robots can stick fuel.
Type and tier: Tier 1 memory
What is returned: Remembering that he could ALSO fuel up by dumping gas in his robo-crotch hatch, and that he was apparently too cool to do so.
twelfthspark: ([:)] we're the dreams you're believing)

[personal profile] twelfthspark 2014-01-17 07:48 am (UTC)(link)
Player: DC
Character: Arlene/Larxene
Reason for Echo: Badass coats, possibly in black, you say?
Type and tier: Tier 1, Item
What is returned: Larxene's Organization coat, and not a clue as to what it means besides being a pretty sweet coat.
honestopinion: (18 - aaaa m-mikasa-chan)

[personal profile] honestopinion 2014-01-17 07:58 am (UTC)(link)
Player: church
Character: Jamie (Jean)
Reason for Echo: Banaghers mention of his unicorn related echo.
Type and tier: Memory 1
What is returned: A vivid memory of this symbol.
anequal: (armin ➵ 22)

[personal profile] anequal 2014-01-17 09:36 am (UTC)(link)
Player: Squigs
Character: Anthony Albert (Armin Arlert)
Reason for Echo: seeing the 3DMG in action for the first time
Type and tier: tier 1 - memory
What is returned: muscle memory of basic maneuvering skills, like swinging from building to building or tree to tree and keeping his balance.

(NOTE: as for whatever actual maneuvering skills Armin had, Anthony doesn't have the training experience or the muscle gained from his training, so he can't do that yet. he will just remember the instinctive things like "tilt this way to turn that way")
paradiseshrinemaiden: (Ah?)

[personal profile] paradiseshrinemaiden 2014-01-17 08:36 pm (UTC)(link)
Player: Trouble
Character: Reimu Hakurei
Reason for Echo: Roselle showing up at Reimu's family's shrine for the first time here.
Type and tier: Memory Tier 1
What is returned: The Memory of Remilia showing up at the Hakurei Shrine for tea in the ending of of Embodiment of Scarlet Devil. She won't remember her name though.
Edited 2014-01-17 20:37 (UTC)
theboywiththebook: (Curious)

[personal profile] theboywiththebook 2014-01-17 10:41 pm (UTC)(link)
Player: chris
Character: Henry
Reason for Echo: Octavia saying Operation White snake
Type and tier: Mental tier 1
What is returned: A memory of This conversation
wonk: (Default)

[personal profile] wonk 2014-01-19 05:45 am (UTC)(link)
Player: g-man
Character: Mordin Solus
Reason for Echo: Learning Garrus' first name
Type and tier: memory tier 2
What is returned: the memory of Garrus Vakarian, and that he served with him aboard a spaceship

Reason for Echo: learning the name of the omni-tool
Type and tier: memory tier 1
What is returned: the knowledge of what an omni-tool is and its function in a general sense
centurian: (turian ✮ orly?)

[personal profile] centurian 2014-01-19 06:07 am (UTC)(link)
Player: Kalan
Character: Gerald (Garrus) Vakarian
Reason for Echo: DR. MORDIN SOLUS :|
Type and tier: Memory (Tier 1)
What is returned: The memory of a salarian doctor named Mordin Solus. They apparently served together on a mission, though this memory is the most coherent part of it for Gerald.

healspec: (Default)

[personal profile] healspec 2014-01-19 08:26 am (UTC)(link)
Player: The Guindo
Character: Ravindra Savarna
Reason for Echo: Farmhouse investigation. YEAH I KNOW THIS IS SUPER BELATED, THAT WAS A WHOLE MONTH AGO.
Type and tier: Ability | I...think I need to call this a Tier 2?
What is returned:
Alm's Blessing level 2. Also this is gonna be a slow/delayed Echo so the full effect didn't hit him for a while.

Basically, his magic is stronger/more effective (but not more efficient), and he has a much larger mana pool to draw from. Currently a single serious injury can pretty much tap out his mana, but with this he'll be able to fully heal several before exhausting his supply. He'll also be able to restore up to half of an average adult's lost blood volume (~5 pints), rather than up to 2 pints.