theearth: (Default)
Save the Earth Mods ([personal profile] theearth) wrote2013-02-24 05:59 pm

Echo Requests (retired)



Please fill out this form when requesting an Echo, then post it to this entry. The request will be dealt with as soon as possible.

When requesting an Echo induced by a past-life parallel/recurrence, please demonstrate clearly the similarity between the events, as well as the relation between the events and what is returned.

As of September 2013, Tier 2 Echoes can be granted once a month per character. Take care to specify the limitations and/or level of detail to the Echo requested! If you are unsure, suggestions will be gladly offered.

Reason for Echo: What caused the Echo, whether it be by a plot-related trigger or a canon recurrence. For the latter, this must be unusual enough to have been the first time the character has encountered it within Locke City, and strongly resemble a specific event from canon. Picking up a jug of milk from the store will not cause an Echo if it isn't any different than the times the character has done it before.
Type and tier: Physical change, power/ability, mental/memory, or item/creature. Tier 1 are the regular Echoes, and are typically a single memory/ability/item/etc. Tier 2 are essentially two regular Echoes rolled into one, such as an item and a memory or ability associated with it, or two directly-related memories, or so on. Currently only one Tier 2 Echo is allowed per month, so please be sure to note them somehow on your info posts.
What is returned: In the case of canon recurrences, these must be directly related to what has caused the Echo. Stronger recurrences = stronger Echoes.

indy_wannabe: (Default)

[personal profile] indy_wannabe 2013-11-02 03:18 am (UTC)(link)
Player: Void
Character: Ez/Ezreal
Reason for Echo: Taking part in the Party attack log
Type and tier: Ability/Power, Tier 2
What is returned: Two of his signature skills, Mystic Shot, a quick bolt of energy that deals physical damage that an be used rapidly and allows him to use his other abilities more often if it hits and Arcane Shift, which allows him to blink a short distance and launch a homing arrow as he emerges on the other side.
indy_wannabe: (Default)

[personal profile] indy_wannabe 2013-11-02 03:50 am (UTC)(link)
Mystic Shot does reasonably generally fairly low damage (Ezreal's kit is typically meant to hit a lot for smaller amounts of damage that add up to a kill). In game terms, he's putting out somewhere in the ballpark of 60-100 points of damage per hit, if he hits, when a low health character has about 620 health. There's also a few seconds wait before he can use it again.

The blink range on Arcane Shift is probably a few meters at most. This image is of a similar character who has a roughly equidistant blink, it looks to be about 3-4 meters.
Edited 2013-11-02 03:51 (UTC)