Echo Requests (retired)
Please fill out this form when requesting an Echo, then post it to this entry. The request will be dealt with as soon as possible.
When requesting an Echo induced by a past-life parallel/recurrence, please demonstrate clearly the similarity between the events, as well as the relation between the events and what is returned.
As of September 2013, Tier 2 Echoes can be granted once a month per character. Take care to specify the limitations and/or level of detail to the Echo requested! If you are unsure, suggestions will be gladly offered.
Reason for Echo: What caused the Echo, whether it be by a plot-related trigger or a canon recurrence. For the latter, this must be unusual enough to have been the first time the character has encountered it within Locke City, and strongly resemble a specific event from canon. Picking up a jug of milk from the store will not cause an Echo if it isn't any different than the times the character has done it before.
Type and tier: Physical change, power/ability, mental/memory, or item/creature. Tier 1 are the regular Echoes, and are typically a single memory/ability/item/etc. Tier 2 are essentially two regular Echoes rolled into one, such as an item and a memory or ability associated with it, or two directly-related memories, or so on. Currently only one Tier 2 Echo is allowed per month, so please be sure to note them somehow on your info posts.
What is returned: In the case of canon recurrences, these must be directly related to what has caused the Echo. Stronger recurrences = stronger Echoes.
no subject
Character: Nick Burkhardt
Reason for Echo: Canon parallel: the incredibly unsettling feeling of being absolutely certain that your instincts are telling you that something's wrong and there's someone, but not knowing where it's coming from, what it means, or what to do about it (from Xander stalking Nick via shadows in this log.)
Type and tier: Ability | Tier 1
What is returned: The partial return of his "Grimmstincts" - namely, he'll be an exceptional judge of character (mostly on whether he can trust someone or not, which will lead to him becoming more easily able to trust people when instinct says they're trustworthy), and will be able to have an incredibly vague sense of 'trouble' when he's walking into a dangerous situation or when someone/something means him harm.
no subject