Echo Requests (retired)
Please fill out this form when requesting an Echo, then post it to this entry. The request will be dealt with as soon as possible.
When requesting an Echo induced by a past-life parallel/recurrence, please demonstrate clearly the similarity between the events, as well as the relation between the events and what is returned.
As of September 2013, Tier 2 Echoes can be granted once a month per character. Take care to specify the limitations and/or level of detail to the Echo requested! If you are unsure, suggestions will be gladly offered.
Reason for Echo: What caused the Echo, whether it be by a plot-related trigger or a canon recurrence. For the latter, this must be unusual enough to have been the first time the character has encountered it within Locke City, and strongly resemble a specific event from canon. Picking up a jug of milk from the store will not cause an Echo if it isn't any different than the times the character has done it before.
Type and tier: Physical change, power/ability, mental/memory, or item/creature. Tier 1 are the regular Echoes, and are typically a single memory/ability/item/etc. Tier 2 are essentially two regular Echoes rolled into one, such as an item and a memory or ability associated with it, or two directly-related memories, or so on. Currently only one Tier 2 Echo is allowed per month, so please be sure to note them somehow on your info posts.
What is returned: In the case of canon recurrences, these must be directly related to what has caused the Echo. Stronger recurrences = stronger Echoes.
no subject
Player: Sam
Character: Luca Trulyworth
Reason for Echo: She's penciled in for a Vermedi sighting on May 26th. She only has two Echoes, so I don't anticipate her getting bumped to give the chance to someone with less, but on the off chance that does happen, I could adjust this so she touches two statues in the gallery instead of hanging around and just getting the one Echo there.
What is returned: A Diquility crystal. Without getting too deep into wave theory, this is basically a crystal that third-generation Reyvateils need to have put into their Installer Port every three months to keep themselves from dying.
Reason for Echo: Hanging around the gallery, probably on the 27th? After the Echo above, at any rate.
What is returned: Reyvateil physiology, on an internal level (i.e. she won't be getting back her wacky purple hair yet). The external sign of this is the return of her Installer Port, which looks like a tattoo about 5cm in diameter and which crystals (like that Diquility up there) can be installed through. (Luca's is said in canon to be at her ribs right under her armpits, I guess in that spot her clothes just barely cover. They never specify which side; I arbitrarily go with on the left.) The internal gist of this is that once she's got a real power source she'll be able to process and use her magic properly. Third-generation Reyvateils, however, also suffer from something called Tattoolist Disease, which first manifests when their Installer Port appears - basically they don't process their energy the same way as other types of Reyvateils, and they need to have a Diquility crystal installed every three months to stabilize their energy or they get a fever, pass out, and die.
Reason for Echo: Canon recurrence of getting struck with Tattoolist Disease, should she get that second Echo.
What is returned: The memory of the first time she had to deal with it in her past life - basically, she won't remember what it's called or why it affects her, she'll just remember that getting really sick means she should probably get someone to help her jam that crystal in her port before she dies.
So basically these are meant to work as a set, and if any one of them isn't going to be okay at this point then I'll want to reconsider what to do here instead of taking the parts that do. If it's all approved, she'll be on a constant three-month timer to dying, but I expect that should give me plenty of time to Echo another crystal into her possession each time before that hits the point of being life-threatening.
no subject
I'm also confused about that last one because it seems like an... Echo within an Echo, which is not really how the system is intended to work, so if you could expand upon this in more laymen terms, that would be great.
no subject
If that last one doesn't work, that's cool, I can try to find a way to work around that - mostly I just wanted to make sure she'd actually be able to make the mental leap somehow to "maybe I should do something with that crystal so I don't die." I think I can figure a way to get her through the mental gymnastics to go "weird shit, better try something????" without it.
no subject
And yeah, having an Echo caused by another Echo is getting a little more complicated than it needs to be, so I'd prefer a workaround for that (or hell, even just handwaving, in this case). Otherwise, the first two Echoes are fine for approval, and you can update your info post accordingly.
no subject
THANK YOU FOR BEING PATIENT WITH ME. I swear to god every time Gust makes a new AT game the writers sit there and go "okay guys let's make this even MORE complicated :3c"