theearth: (Default)
Save the Earth Mods ([personal profile] theearth) wrote2013-02-24 05:59 pm

Echo Requests (retired)



Please fill out this form when requesting an Echo, then post it to this entry. The request will be dealt with as soon as possible.

When requesting an Echo induced by a past-life parallel/recurrence, please demonstrate clearly the similarity between the events, as well as the relation between the events and what is returned.

As of September 2013, Tier 2 Echoes can be granted once a month per character. Take care to specify the limitations and/or level of detail to the Echo requested! If you are unsure, suggestions will be gladly offered.

Reason for Echo: What caused the Echo, whether it be by a plot-related trigger or a canon recurrence. For the latter, this must be unusual enough to have been the first time the character has encountered it within Locke City, and strongly resemble a specific event from canon. Picking up a jug of milk from the store will not cause an Echo if it isn't any different than the times the character has done it before.
Type and tier: Physical change, power/ability, mental/memory, or item/creature. Tier 1 are the regular Echoes, and are typically a single memory/ability/item/etc. Tier 2 are essentially two regular Echoes rolled into one, such as an item and a memory or ability associated with it, or two directly-related memories, or so on. Currently only one Tier 2 Echo is allowed per month, so please be sure to note them somehow on your info posts.
What is returned: In the case of canon recurrences, these must be directly related to what has caused the Echo. Stronger recurrences = stronger Echoes.

healspec: ([26])

[personal profile] healspec 2013-08-03 09:54 pm (UTC)(link)
Player: The Guindo
Character: Ravindra Savarna
Reason for Echo: Poor Life ChoicesTM. ie he ends up having a Thing he needs to be coherent for the morning after a bar crawl and is desperate enough to try one of Arthur's bogus hangover cures.
What is returned: The actual ability to cure a hangover using Templar magic.

This works off of a basic detox spell and he could theoretically figure out how to apply it to non-hangover things. At current skill level it would only work for low-level toxicity, ie anything the body can pretty much safely process on its own given a day or two. (So he could sober someone up but wouldn't be strong enough to cure alcohol poisoning.)

Followup question pending approval: would it work to cure the effects of whatever's been added to the water?
healspec: ([05])

[personal profile] healspec 2013-08-05 04:31 am (UTC)(link)
Excellent \o/ thank you!