theearth: (Default)
Save the Earth Mods ([personal profile] theearth) wrote2014-02-12 06:40 pm

Echo Requests

Please fill out this form when requesting an Echo, then post it to this entry. The request will be dealt with as soon as possible.

When requesting an Echo induced by a past-life parallel/recurrence, please demonstrate clearly the similarity between the events, as well as the relation between the events and what is returned.

As of September 2013, Tier 2 Echoes can be granted once a month per character. Take care to specify the limitations and/or level of detail to the Echo requested! If you are unsure, suggestions will be gladly offered.

As of November 2014, Characters who have had their echoes for over a year can cause echoes in other people This is involuntary, cannot be controlled by either character and doesn't require a recurrence. The receiving character must have 15 echoes or less; they must be physically close to the other character; only tier 1 echoes can be caused that way; one cannot give themselves echoes. Both players must, of course, have consented to this oocly. A character can receive echoes through this mechanic no more than 10 times, and only up to 3 times from the same character. If requesting one of these echoes, please indicate the character from which the echo was received.

Reason for Echo: What caused the Echo, whether it be by a plot-related trigger, a person or a canon recurrence. For the latter, this must be unusual enough to have been the first time the character has encountered it within Locke City, and strongly resemble a specific event from canon. Picking up a jug of milk from the store will not cause an Echo if it isn't any different than the times the character has done it before.
Type and tier: Physical change, power/ability, mental/memory, or item/creature. Tier 1 are the regular Echoes, and are typically a single memory/ability/item/etc. Tier 2 are essentially two regular Echoes rolled into one, such as an item and a memory or ability associated with it, or two directly-related memories, or so on. Currently only one Tier 2 Echo is allowed per month, so please be sure to note them somehow on your info posts.
What is returned: In the case of canon recurrences, these must be directly related to what has caused the Echo. Stronger recurrences = stronger Echoes.

orangehoodie: ((ken) 09)

[personal profile] orangehoodie 2014-02-18 06:57 am (UTC)(link)
Player: Squigs

CHARACTER: KEN AMADA
Reason for Echo: being in close proximity to a building demolished by the Wise Snake
Type and tier: memory- tier 1
What is returned: a memory of the night of October 4, 2007, when the previous Ken's house was demolished by a monster (though this one was more like a horse) with his mother still inside, killing her.

Reason for Echo: during the Wise Snake incident, witnessing Matthias summon a persona with his Evoker
Type and tier: item - tier 1
What is returned: Ken's own evoker (with holster)

Reason for Echo: during the Wise Snake incident, seeing Matthias fight with his persona
Type and tier: power regain - tier 2 (event)
What is returned: Ken's initial persona Nemesis with her innate powers, zionga (lightning attack), cruel attack (piercing, physical), and hama (light attack).

Reason for Echo: during the Wise Snake incident, seeing Matthias near-collapse from overexerting his body while fighting
Type and tier: memory+power regain - tier 2 (monthly)
What is returned: sometimes during battles against Shadows when SEES' leader would use up too much HP and be in a pinch, Ken (due to game mechanics) would use his persona's healing magic to help him out -- Ken will regain a memory of one of those times (in any random battle because it happens quite often no matter how you play p3) and use of Nemesis' "Diarama" healing spell

CHARACTER: ANTHONY ALBERT
Reason for Echo: Alan (I believe upon regaining Eren's titan form) will go immobile at one point fighting Wise Snake, and Anthony will witness him in that state.
Type and tier: tier 1 - memory
What is returned: The memory from Trost, when Eren's titan form went immobile and Armin stabbed him in the neck to try to get him to get himself together.

Reason for Echo: When Marzio gets himself injured, seeing the aftermath of that.
Type and tier: tier 1 - memory
What is returned: The memory, or rather, knowledge, of Marco Bodt's death.

CHARACTER: BENJAMIN THOMAS
Reason for Echo: being in close proximity of a building damaged by the Wise Snake
Type and tier: memory+power regain - tier 2 (event)
What is returned: a memory of the year 1935 when the apartment he shared with Firo and Ennis got bombed, and the super-healing aspect of Czeslaw's immortality because Czes recovered very quickly from the injuries then

CHARACTER: SHIN KISARAGI
Reason for Echo: there is a pattern of demolished buildings and here is another one
Type and tier: memory - tier 1
What is returned: the memory of a bombing! at a mall!! when it got attacked by terrorists!!!