theearth: (Default)
Save the Earth Mods ([personal profile] theearth) wrote2014-02-12 06:40 pm

Echo Requests

Please fill out this form when requesting an Echo, then post it to this entry. The request will be dealt with as soon as possible.

When requesting an Echo induced by a past-life parallel/recurrence, please demonstrate clearly the similarity between the events, as well as the relation between the events and what is returned.

As of September 2013, Tier 2 Echoes can be granted once a month per character. Take care to specify the limitations and/or level of detail to the Echo requested! If you are unsure, suggestions will be gladly offered.

As of November 2014, Characters who have had their echoes for over a year can cause echoes in other people This is involuntary, cannot be controlled by either character and doesn't require a recurrence. The receiving character must have 15 echoes or less; they must be physically close to the other character; only tier 1 echoes can be caused that way; one cannot give themselves echoes. Both players must, of course, have consented to this oocly. A character can receive echoes through this mechanic no more than 10 times, and only up to 3 times from the same character. If requesting one of these echoes, please indicate the character from which the echo was received.

Reason for Echo: What caused the Echo, whether it be by a plot-related trigger, a person or a canon recurrence. For the latter, this must be unusual enough to have been the first time the character has encountered it within Locke City, and strongly resemble a specific event from canon. Picking up a jug of milk from the store will not cause an Echo if it isn't any different than the times the character has done it before.
Type and tier: Physical change, power/ability, mental/memory, or item/creature. Tier 1 are the regular Echoes, and are typically a single memory/ability/item/etc. Tier 2 are essentially two regular Echoes rolled into one, such as an item and a memory or ability associated with it, or two directly-related memories, or so on. Currently only one Tier 2 Echo is allowed per month, so please be sure to note them somehow on your info posts.
What is returned: In the case of canon recurrences, these must be directly related to what has caused the Echo. Stronger recurrences = stronger Echoes.

espigeonage: (ЖI wish I'd a friend who'd see that and)

[personal profile] espigeonage 2014-02-19 09:53 pm (UTC)(link)
Player: Joysweeper
Character: Julien
Looking ahead a little here, to Wise Snake. I am certain there will be more when we get there, these are just the two necessary for other plans.

Reason for Echo: Jumping/falling off a reasonably high building. :x It's recurrence - Julien's never fallen off anything more than like six feet up. He's been on motorcycles and is familiar with the sensation of speed and wind, but this is the closest he's ever come to Yuuya-style self-powered flight.
Type and tier: Physical change (and mental ability?), Tier 2
What is returned: Some ability to fly, which comes with some changes - skin and tendons of arms alter, the tarsus becomes its own section of the leg allowing for leaping, the tail forms, neck lengthens by a vertebra or two, and flight feathers come in. He retains some independent fingers in scaly clawed form. Some of the elongated wing feathers are prehensile. These have their advantages and disadvantages over fingers, but they'll take quite some time to get used to.

Julien would be a weak flier like this, having an awkward leggy shape and lacking the kind of muscle to flap powerfully and at length, but he'd be able to glide well, skim along the ground, and accomplish wing-assisted incline running - running up something too steep to climb normally with the help of wings. He could manage to get a decent ways up a wall.

The mental component is just basically a crash course in Birdflight 101.

Reason for Echo: Wise Snake
Type and tier: Item/ability, Tier 2
What is returned: A bit of mobile antitank artillery with no precise equivalent to modern human weaponry, but similar to a shoulder-fired recoilless rifle. The kind that blasts fire out the back. It's made for birds around three feet tall, so it's pretty lightweight and not that big, and a little on the fragile side. It launches elongated shells designed to pierce/punch through things on impact, then stick and burn, not explode. There's one shell preloaded and four others that can be loaded and fired. When they're spent it's pretty much just a fancy tube.

It comes with some idea of how to use the thing - it's made for prehensile feathers and bird feet, after all. He'll still need help reloading.
espigeonage: (👔And a better daughter or son)

[personal profile] espigeonage 2014-02-21 06:59 am (UTC)(link)
Hmm. I don't know much about artillery strength... I'll say each shell is a bit smaller than a bottle of soda. A recoilless system makes them fast but less so than rockets. They're strong enough to punch through the armor of a tank - idk if the bird future's tanks are any weaker - but I'll say at non-point-blank range they can't tear through to the other side.