theearth: (Default)
Save the Earth Mods ([personal profile] theearth) wrote2014-02-12 06:40 pm

Echo Requests

Please fill out this form when requesting an Echo, then post it to this entry. The request will be dealt with as soon as possible.

When requesting an Echo induced by a past-life parallel/recurrence, please demonstrate clearly the similarity between the events, as well as the relation between the events and what is returned.

As of September 2013, Tier 2 Echoes can be granted once a month per character. Take care to specify the limitations and/or level of detail to the Echo requested! If you are unsure, suggestions will be gladly offered.

As of November 2014, Characters who have had their echoes for over a year can cause echoes in other people This is involuntary, cannot be controlled by either character and doesn't require a recurrence. The receiving character must have 15 echoes or less; they must be physically close to the other character; only tier 1 echoes can be caused that way; one cannot give themselves echoes. Both players must, of course, have consented to this oocly. A character can receive echoes through this mechanic no more than 10 times, and only up to 3 times from the same character. If requesting one of these echoes, please indicate the character from which the echo was received.

Reason for Echo: What caused the Echo, whether it be by a plot-related trigger, a person or a canon recurrence. For the latter, this must be unusual enough to have been the first time the character has encountered it within Locke City, and strongly resemble a specific event from canon. Picking up a jug of milk from the store will not cause an Echo if it isn't any different than the times the character has done it before.
Type and tier: Physical change, power/ability, mental/memory, or item/creature. Tier 1 are the regular Echoes, and are typically a single memory/ability/item/etc. Tier 2 are essentially two regular Echoes rolled into one, such as an item and a memory or ability associated with it, or two directly-related memories, or so on. Currently only one Tier 2 Echo is allowed per month, so please be sure to note them somehow on your info posts.
What is returned: In the case of canon recurrences, these must be directly related to what has caused the Echo. Stronger recurrences = stronger Echoes.

abhero: illbillyou @ lj (Default)

[personal profile] abhero 2014-06-10 07:35 am (UTC)(link)
Player: Merav
Character: Emil/Hamel
Reason for Echo: Plot - going on a spaceship
Type and tier: physical, tier 2
What is returned: The Demon King’s blood. Basically Emil’s getting an upgrade from being an average Mazoku to being the lord of all Mazoku’s heir and the canon equivalent of the Antichrist. The Demon King’s blood has very powerful magical qualities and makes a great energy drink for other monsters/demons/etc. If his Mazoku instincts take over, the Demon King’s blood would give Emil a power boost (but a full Mazoku form+its boss fight powers are saved for later Echoes).

Reason for Echo: Plot - blackout
Type and tier: physical, tier 1
What is returned: Hamel’s red eyes.

Reason for Echo: Seeing ghosts during the blackout.
Type and tier: memory, tier 1
What is returned: Memory of Orgel, resident Mazoku monster clown, summoning a bunch of ghosts. Specifically, the ghosts of people Hamel killed, but Emil won’t remember their identity. The memory will leave him upset but he won’t know why.

Reason for Echo: Plot - aurora in Vegas
Type and tier: mental, tier 1
What is returned: Hamel’s strong emotional connection to his violin. It belonged to his mother, all he had left from her after she was kidnapped. Emil will feel the violin is very precious to him and will start carrying it around everywhere.

Reason for Echo: Plot - seeing the cultists’ symbol
Type and tier: memory, tier 1
What is returned: A memory of a woman telling him to believe in humans (just the panels in bottom page 24 and top page 25). He won’t recognize her as Hamel’s mother.
Edited (LAST EDIT I SWEAR) 2014-06-10 17:45 (UTC)